| Rules and Regulations
UPA 11th Edition
rules apply, with the following clarifications:
- Teams are strongly urged to play out all Sunday games, unless
BOTH captains agree otherwise.
- Bricks are taken from the brick mark (15-20 yards depending on the
field).
- On Saturday, all games are to 13 (win by two, hard cap at 15, hard
time cap). On Sunday, all games are to 15 (win by two, hard cap at
17, hard time cap). Finals are to 17 (win by two, hard cap at 19).
Finals time cap TBD on captains' and TD's agreement.
- Hard time cap. A horn will sound to signal hard cap. The current
scoring attempt is always completed. If the score is tied after that
scoring attempt, the teams play one additional point.
- Current scoring attempt: A scoring attempt begins when the previous
goal is scored and ends when a subsequent goal is scored. If the
horn for the time cap blows…
- During play, that point must be finished.
- During a time-out, that point must be finished
- During half-time or “between points” the “next” point must
be played.
- If one team is leading by two points or more, the captains
may agree not to play further.
- One time out per half plus 1 floater. Time outs should be kept to
1 minute. There is exactly one time out during overtime for each team,
regardless of how many time outs they have used or have left. Timeouts
in cap OK.
- Every team plays 4 games on Saturday, 3 pool play games and 1 crossover.
Crossover games are listed on schedule in lowercase. Winning team
inherits better rank.
- IN THE WOMEN’S DIVISION, foot blocks are only legal if they are
committed from a safe distance (at least 3 feet away from the thrower).
Captains may agree to disallow foot blocks in a game.
- 7 players per team per field. 6 minimum needed to start a game.
- Trees are not live, unless captain’s agree otherwise.
- If a dispute cannot be settled immediately (within 1 minute) then
the disc must be sent back to be replayed. Only the players involved
in the dispute (and the team captains, if necessary) should discuss
it.
Tiebreaker Criteria: A given tie-breaker rule applies equally
to all the teams that are tied. If, after the application of a given
rule, all of the teams are still tied, go to the next rule. If not all
teams, but one or more subgroups of the teams are tied, separate these
teams into groups and go back to rule a) with each of the groups individually.
a) Win-loss records, counting only games between the teams that are
tied.
b) Point differentials, counting only games between the teams that
are tied.
c) Point differentials, counting games against all common opponents.
d) Points scored, counting games against all common opponents.
e) Points against, counting games against all common opponents.
f) Flip a disc.
- If you need clarification of any rule, please ask either Shiellah
Quintos or Lorne Beckman.
Please play with spirit. It makes it a better experience
for everyone.
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